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The real time rolling shutter


David Monaghan, Noel O'Connor, Anne Cleary, Denis Connolly

Publication Type: 
Refereed Conference Meeting Proceeding
From an early age children are often told either, you are creative you should do art but stay away from science and maths. Or that you are mathematical you should do sci- ence but you’re not that creative. Compounding this there also exist some traditional barriers of artistic rhetoric that say, ”don’t touch, don’t think and don’t be creative, we’ve already done that for you, you can just look...”. The Real Time Rolling Shutter is part of a collaborative Art/Science partnership whose core tenets are in complete contrast to this. The Art/Science exhibitions we have created have in- vited the public to become part of the exhibition by util- ising augmented digital mirrors, Kinects, feed-back camera and projector systems and augmented reality perception hel- mets. The fundamental underlying principles we are trying to adhere to are to foster curiosity, intrigue, wonderment and amazement and we endeavour to draw the audience into the interactive nature of our exhibits and exclaim to everyone that you can be what ever you chose to be, and that every- one can be creative, everyone can be an artist, everyone can be a scientist... all it takes is an inquisitive mind, so come and explore the real-time rolling shutter and be creative.
Conference Name: 
ACM Conference on Multimedia
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference
Digital Object Identifer (DOI): 
Publication Date: 
Conference Location: 
Research Group: 
Dublin City University (DCU)
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