Designing a Topological Algorithm for 3D Activity Recognition
Refereed Conference Meeting Proceeding
Voxel carving is a non-invasive and low-cost technique that is used for the reconstruction of a 3D volume from images captured from a set of cameras placed around the object of interest. In this paper we propose a method to topologically analyze a video sequence of 3D reconstructions representing a tennis player performing different forehand and backhand strokes with the aim of providing an approach that could be useful in other sport activities.
6th International Workshop, CTIC 2016
Computational Topology in Image Context CTIC
Digital Object Identifer (DOI):
Dublin City University (DCU)
Open access repository: